All
Art Direction
UX-UI
Gen-AI
Design System
Motion
Editorial

Flim Trend Report
Art Direction
UX-UI
Design System
Editorial

WIP-0
UX-UI
Art Direction

Forward Festival
Gen-AI
Art Direction

INDAB
UX-UI
Art Direction
Design System

Specht Studio
Editorial
Motion

RugiR
Art Direction
Motion
Design System

Flim-ai
Art Direction
UX-UI
Motion
Design System

Kafi Games
UX-UI
Design System

Flim's Playground
Art Direction
Gen-AI
Motion
Editorial

My Role
Co-founder and art director. I owned the identity, the motion and the digital communication, and ran the operational side too: venue scouting, budgets, artist booking and management. Rugir was a real founding team: Jules Bouit on space design, Maliman on sound, Victor Guyomard on graphic design alongside me.
The challenge
Brussels already had its electronic scene, its venues, its regulars. We had none of that: no room, no budget, no name anyone recognized. What we had was a word, rugir, meaning to roa
The name became a system
Start small enough to survive a failure, then scale from there. The name became a system: Rugir, and its mark, the R, redesigned for every event while staying recognizably the same idea. One rule, endless variations. Long before I had the word for it, this was already systems thinking: a single identity, built to flex infinitely and to survive on almost nothing.

My Role
Co-founder and art director. I owned the identity, the motion and the digital communication, and ran the operational side too: venue scouting, budgets, artist booking and management. Rugir was a real founding team: Jules Bouit on space design, Maliman on sound, Victor Guyomard on graphic design alongside me.
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